Seminar: Three-dimensional & Advanced Interaction

Time/Room

TBA (planned as a block seminar in January 2021 this semster)

Lecturer Florian Heinrich, Jun.-Prof. Dr. Christian Hansen
Major CV(M), IF(M), INGIF(M), WIF(M), MSE (M)
LanguageEnglish

The aim of this seminar is to provide an overview about current research in the field of 3D interaction, augmented and virtual reality (AR/VR). In addition, related applications in medicine and computer games are discussed. Students can train and improve their skills in scientific reading, presentation and discussion. The number of participants for this seminar is limited. A registration via LSF is required.

Preliminary Timeline

Session Title Presentation Topics
18 Oct Introduction Introductionppt
25 Oct Topic Assignment Topic Assignmentppt
01 Nov Break No Seminar This Week
08 Nov Tracking No Seminar This Week Herling, 2011. Markerless tracking for augmented reality
Liarokapis, 2009. Multimodal augmented reality tangible gaming
Zhao, 2017. Tracking-by-detection of surgical instruments in minimally invasive surgery
15 Nov 3D Perception and Cognition Kosara, 2003. Thoughts on User Studies - Why, How, and When (Àlvar Alonso Rovira)
Langbehn, 2018. Redirected Walking in Virtual Reality (Vikram Apilla)
Nacke, 2010. More than a feeling: Measurement of sonic user experience and psychophysiology in a first-person shooter game (Harish Kumar Harihara Subramanian)
22 Nov Basic 3D Interaction Techniques Au, 2012. Multitouch gestures for constrained transformation of 3D objects (Kartik Prabhu)
Huckauf, 2008. On object selection in gaze controlled environments
Schmidt, 2008. Sketching and Composing Widgets for 3D Manipulation (Aravind Posem)
29 Nov Input Devices Kim, 2012. Digits: Freehand 3D Interactions Anywhere: Using a Wrist-Worn Gloveless Sensor (Pranavkumar Sambhajirao Pandhare)
Wingrave, 2010. The Wiimote and Beyond: Spatially Convenient Devices for 3D User Interfaces (Florian Waldschik)
Vidal, 2013. Pursuits: Spontaneous Interaction with Displays based on Smooth Pursuit Eye Movement and Moving Targets (Vedamsh Reddy Vanja)
06 Dec Output Devices Jones, 2014. RoomAlive - Magical Experiences Enabled by Scalable, Adaptive Projector-Camera Units (Venkatesh Thirugnana Sambandham)
Maimone, 2014. Pinlight Displays: Wide field of view AR eyeglasses using defocused point light sources (Kenneth Allan)
Narita, 2014. Usefulness of a glass-free medical three-dimensional autostereoscopic display in neurosurgery (Calvin Yang)
13 Dec Advanced 3D Interaction Techniques Kin, 2011. Eden: A professional multitouch tool for constructing virtual organic environments (Virve Fischer)
Klein, 2012. A design study of direct touch interaction fofor exploratory 3D scientific visualization (Matthews Jabaraj Soloman)
Saalfeld, 2017. Touchless Measurement of Medical Image Data for Interventional Support (Moritz Drittel)
20 Dec Navigation Kim, 2009. Simulated Augmented Reality Windshield Display as a Cognitive Mapping Aid for Elder Driver Navigation (Christian Daase)
Riecke, 2010. Do we need to walk for effective virtual reality navigation? Physical rotation alone may suffice (Pranavi Burra)
Tönnis, 2010. Effective control of a car driver's attention for visual and acoustic guidance towards an imminent dangers (Mansi Tripathy)
10 Jan Augmented Reality Dünser, 2011. Evaluating Augmented Reality Systems (Bilal Ahmed Bilgrami)
Henderson, 2011. Exploring the Benefits of Augmented Reality in Maintenance and Repair (Lakshmikanth Chippa)
Kruijf, 2010. Perceptual issues in augmented reality (Georg Schmidt)
17 Jan Augmented Reality in Medicine Dixon, 2012. Surgeons blinded by enhanced navigation: the effect of augmented reality on attention (Sarah Mittenentzwei)
Katic, 2014. A system for context-aware intraoperative augmented reality in dental implant surgery (Elvis Joseph)
Mewes, 2018. Projector-Based Augmented Reality System for Interventional Visualization Inside MRI Scanners
24 Jan Natural and Gestural Interaction Mewes, 2018. Projector-Based Augmented Reality System for Interventional Visualization Inside MRI Scanners (Ajay Wagh)
Gerling, 2012. Full-Body motion-based game interaction for older adults (Dingqinquan Ding)
Hatscher, 2018. Hand, Foot or Voice Alternative Input Modalities for Touchless Interaction in the Medical Domain (Dominic Labsch)
31 Jan Multimodal Interaction No Seminar This Week